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R.U.S.E - Move Compatible (PS3)

R.U.S.E - Move Compatible (PS3)

Platform: Playstation 3
Genre: Strategy
Release date: 10/09/2010


Lowest price:
£9.85


Review: I love strategy games, particularly those along the lines of Sim City, Civilisation, Industry Giant, or Command + Conquer. Many happy afternoons have been wiled away slowly building up my resources to  (Full Review)



Full Review

I love strategy games, particularly those along the lines of Sim City, Civilisation, Industry Giant, or Command + Conquer. Many happy afternoons have been wiled away slowly building up my resources to improve my lot. This is certainly one of the first that has worked really well on a console(Civ 4 is another), the gameplay makes it easy to pick up and yet hard to put down. Graphics are beautiful - watch the anti-aircraft fire trying to take down the WW2 areoplanes as they embark on another attack run...zoom in on the tanks flanked by infantry as they pass menacingly through a town... this could be described as video game art. Sound is superb too, atmospheric and eerie at times, then all-out nerve-racking tension when the action starts. All in all, a hugely enjoyable experience is to be expected for the first 60 minutes of this game. So, why only 3 stars? Well, here is where it goes horribly wrong. In the pre-game options, you can set the game length up to 60 minutes maximum. Why?! Why not 6 hours, or infinity? Some of us saddos like our strategy games to last considerably longer then one hour, this really ruins it for me as there is no real chance to build up ones base and thus you're pretty much obliged to be follow rush tactics every time. This, for me at least, means a complete change of my normal strategic tactics and as a devout 'turtle' I'm afraid it just seems like a badly-thought-out idea to limit us to just 60 minutes. So to sum up, if quick battle games are your thing, you'll love this, go and buy it as you will not be disappointed. However, for those like myself that enjoy slower games that swing back and forth, sometime spanning several hours and that make you really feel like you've just been through a war rather than a quick skirmish - you'll find this is just too rushed and ultimately unsatisfying. Hopefully future updates may get rid of the one-hour rule...I certainly hope so, as realistically I probably won't bother playing this again until such time.